To start playing in co-op mode, you need to beat the first boss. By changing those settings you can even make the game save the floor you last played so you can leave the game whenever you want and then continue from where you were, but you always have to go to the Altar area for the game to save. If you don't like it, you can disable those settings in Game Settings. This is one of the Rogue-lite elements in the game. Why do I lose my items and level when I die? You can do so by using the green teleportation circles that you can find in the dungeon or after defeating a boss. The flashbacks on how Tama and Koko’s relationship had developed prior to the start of the game also make for a sweet reward every time you level up further.Just return to the Altar area. The addition of the necromancy mechanics puts a new twist to the rogue-lite strategy and offers new-albeit somewhat frustrating-challenges as you attempt to head deeper into the crypt. Overall, Sword of the Necromancer is a refreshing dungeon crawler title if you’re getting tired of the same-old formula. It doesn’t help that these have AIs of their own and don’t often follow you properly. Using your sword lets you revive and despawn the defeated monsters-however, if they sustain too much damage, they’ll permanently die. Both weapons and summons are placed here so you must balance both depending on the enemies you’ll fight. This can be frustrating as you’ll always have only three empty inventory slots that are also your attack options. If you die, however, you’ll lose half of your level and all of your equipped weapons. You start off with three hearts and three Souls that are used up whenever you dash-and these eventually level up the more monsters you defeat. You can freely attack in all directions, including diagonally, so there’s not much that’s limiting your aim. This game features rogue-like combat mechanics in a classic fixed top-down view with cute pixel art graphics.
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